The Soul Of 3D Graphic
Tuesday, 29 January 2013
The Importance of 3d Animation
The animation industry continuously attracts countless hopefuls, who
initially think that their creative talents are enough to make it big in
this dynamic field. Without a doubt, an artistic eye will definitely be
useful in the world of animation; however, technical skills, as well as
adequate experience in dealing with 3D animation, will be equally
important in ensuring that one will be as ready as possible to dive into
this industry. The search for the best 3D animation schools may be
lengthy process, but it is a task that should still be undertaken by
everyone who wants to be successful in the world of 3D animation. Some
people think that they can take a shortcut on their way to pursuing a
successful career in the world of 3D animation. These people think that
familiarizing themselves with a few software programs will be enough to
give them the edge to make it big in the world of animation, but the
truth is, you need to have more than a working knowledge of various
animation programs to be fully ready for the professional world of
animation. Animation schools offer intensive programs that will slowly,
but surely, prepare their students with the knowledge not only about the
technologies used in animation, but also about other equally essential
aspects like storytelling and lighting. Personal and professional
success can very rarely be achieved with shortcuts; more often than not,
you will need to painstakingly go through specific steps so you can
best be prepared for what the future will surely have in store for you.
If you are looking for a career in the world of animation, you need to
take the time to look for the best 3D animation schools that will give
you all the technical skills and training, so that you can be assured
that you are fully armed to deal with the challenges that the
professional animation world will surely have for you. You can still go
for as many crash courses on the various animation software programs
available – just make sure that you supplement it with a more
comprehensive 3D animation program!
Wednesday, 23 January 2013
The Use of 3D Graphics in Architecture
- 3D Architecture Graphic
Programming
Architects use 3D programs and graphics in the initial phases of programming when the use and required spaces of structure are defined formally for the architects. Programmers and architects build 3D block diagrams to illustrate the spaces and rooms of a structure as well as how they will be organized.3D block diagrams are essentially the initial diagrammatic design of a structure. Architects more often make use of CAD or Illustrator’s 3D tools or Photoshop to build the graphics. The graphics are generally color coded and give important information for the architect so they can continue further to the schematic design of the structure.
Schematic Design
This requires the architect to build 3D computer models and graphics to show initial designs for buildings to the client for review. Architects make 3D representations such as isometrics, perspectives, walk-throughs and computer models because most of the clients are unable to comprehend the plans, elevations and sections. Several architects use basic 3D tools in BIM and Cad applications to generate schematic designs.Design Development
In this phase the architect is required to examine and specify building spaces, elements and methods of construction. The architect uses BIM programs to illustrate the building structure and examine its environmental and structural capacities.Contract Documents
Many architects make use of BIM models to build the final drawings and design for the contract documents phase. A lot of time is saved in the documentation of various plans, elevations and sections of the building structure. Some intricate aspects of the design might be documented along with 3D drawings adopted form the BIM model.Post–Occupancy Evaluation and Facility Management
When the project is complete, many institutions such as universities and hospitals make use of monitors and sensors overlaid on 3D graphics to examine the efficiency of the final structure as well as its interiors.Architectural 3D models and graphics allow people to deliver and comprehend the building information more effectively than spreadsheets and ledgers. This happens because information is delivered virtually instead of through columns and rows of data.

Converting information about 3-D objects into a bit map that can be displayed is known as rendering, and requires considerable memory and processing power. In the past, 3-D graphics was available only on powerful workstations, but now 3-D graphics accelerator are commonly found in personal computer. The graphics accelerator contains memory and a specialized microprocessor to handle many of the 3-D rendering operations.
Bidang grafik komputer yang berkenaan dengan menjana dan memaparkan objek tiga dimensi di dalam ruang dua dimensi (contohnya, paparan skrin). Manakala piksel dalam grafik 2-dimensi mempunyai sifat-sifat kedudukan, warna dan kecerahan, piksel 3-D menambah harta mendalam yang menunjukkan di mana titik terletak pada paksi Z-khayalan. Apabila banyak piksel 3-D digabungkan, setiap dengan nilai kedalaman sendiri, hasilnya adalah permukaan tiga dimensi, yang dipanggil tekstur. Dalam tambahan kepada tekstur, 3-D grafik juga menyokong objek pelbagai berinteraksi dengan satu sama lain. Sebagai contoh, objek pepejal sebahagiannya mungkin menyembunyikan objek di belakangnya. Akhirnya, canggih grafik 3-D menggunakan teknik seperti sinar mengesan untuk memohon bayang-bayang realistik kepada sesuatu imej.
Menukar maklumat mengenai objek 3-D ke dalam peta sedikit yang boleh dipaparkan dikenali sebagai rendering, dan memerlukan memori yang besar dan kuasa pemprosesan. Pada masa lalu, 3-D grafik adalah tersedia hanya pada stesen kerja kuat, tetapi kini 3-D grafik pemecut biasanya ditemui di komputer peribadi. Pemecut grafik mengandungi memori dan mikropemproses khusus untuk mengendalikan banyak operasi rendering 3-D.
Menukar maklumat mengenai objek 3-D ke dalam peta sedikit yang boleh dipaparkan dikenali sebagai rendering, dan memerlukan memori yang besar dan kuasa pemprosesan. Pada masa lalu, 3-D grafik adalah tersedia hanya pada stesen kerja kuat, tetapi kini 3-D grafik pemecut biasanya ditemui di komputer peribadi. Pemecut grafik mengandungi memori dan mikropemproses khusus untuk mengendalikan banyak operasi rendering 3-D.
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